Fast travel closer if possible, or take a horse to make the journey faster. Jorrvaskr, Driftshade Refuge: Prerequisite Quest: Blood's Honor: Next Quest: Glory of the Dead: Reward: None: ID: C05: Suggested Level: 6: Farkas and Njada with Kodlak's body. Pull it to lower the gate and allow you access to the Driftshade Cellar. Cannot Download Purity Skyrim Download Quick Walkthrough [edit] With Vilkas as a shield brother, infiltrate the Silver Hand's refuge. Driftshade Refuge (Winterhold), near the fireplace in the boss's chamber Fort Kastav Captain's Quarters (Winterhold) ... Volkihar UndercroftDG, on a table in the room with the lever for the first bridge ApocryphaDB, The Hidden Twilight, Chapter V Horror of Castle Xyr (0001AFEC) - When you defeat the first one, you are technically done with the quest after retrieving her head, but you can defeat the others in the cave if you want more experience or loot. ... Just to the right of the raised gate is a lever. You will notice that the way is blocked; head into the small room on the side of the main room and activate the lever inside. The Elder Scrolls V: The Companions of Whiterun Radiant Quests Walkthrough, Skyrim Companion's Guild Quest: Take Up Arms, Skyrim Companion's Guild Quest: Proving Honor, Skyrim Companion's Guild Quest: The Silver Hand, Skyrim Companion's Guild Quest: Blood's Honor, Skyrim Companion's Guild Quest: Purity of Revenge, Skyrim Companion's Guild Quest: Glory of the Dead, (Optional) Wipe out the Glenmoril Witches. I turned myself into a half-orc and climbed down the ladder. The Elder Scrolls V: Skyrim Game Guide by gamepressure.com. In the first room down the stairs, aside from Silver Hand members, there is an end table and regular table with loot on and within them. Watch out for Draugr and Skeletons until you get to an open area with some thrones. Apparently, the Silver Hand has attacked the home base and killed more members in order to steal the Fragments of Wuuthrad you have collected. After that, turn to the left. In this section, we'll go over the objectives and procedure of the "Glory of the Dead" quest in Skyrim. Make your way to the cave and fight your way through the straightforward hallways. Fight off the Draugr and Skeletons until you reach a large chamber with many coffins in it. Visit Kodlak after completing two Radiant Quests and speak with him for a little while. Make sure that all enemies are dead and approach the eastern passage (screen above). Proceed forward and enter Driftshade Cellar. The stolen Fragments of Wuuthrad are found farther inside the caverns, but be careful of ambushes and traps on the way. SD Cages View File Description This mod adds a bunch of cages throughout Skyrim, it also adds some badass NPCs to various locations - configurable in the MCM. The entrance is found in a rock wall north of the hall. The Silver Hand headquarter you're looking for is located at the higher mountain (screen above) and after reaching this place you should deal with all local werewolf hunters. Slay the ghosts of the Companions past as you head towards the double doors to the west. Head left to find the remaining Silver Hand members and the pieces of Wuuthrad that were stolen. The one to the far left is an archer. Head to the hall area right of Dragonsreach and speak with Skjor. Again choose a corridor leading north (screen above). Once you arrive again in Jorrvaskr after helping any member of the Companions with a Radiant Quest, Skjor will ask you to help him find a rumored piece of Ysgramor’s Blade. A "gamer" since way before the term was coined, I have been playing video games in one form or another since the 1980s. Driftshade Refuge CTD - posted in Skyrim Mod Troubleshooting: Hello, In my current game, I have a very problematic bug: each time I try to enter Driftshade refuge during the Companions Guild Questline, the loading screen doesnt appear, and the game crashes. Topic Hijackers of the Dissidia Duodecim Board! Examine cabinets here, with more or less valuable armor elements and then choose a corridor leading east. It is located on a bookshelf beneath an elk head mounted on the wall. The Dragonborn raids this place with Vilkas as part of The Companions quest line in order to recover the stolen fragments of Wuuthrad and to put and end to the Silver Hand once and for all. Pulling the lever will give you an access to the door leading to Driftshade Cellar. Just to the right of the raised gate is a lever. Activate the Sacred Font to start your first change. After reaching the next cellar room, prepare to fight with new enemies. After an initiation ceremony, you can speak with any of the other leading members for more Radiant Quests, but you are not required to complete any to open up the next official Companions quest. You are scolded for not being there during the ambush, but Aela begins to understand what Kodlak was seeking. Onward, then pull the lever to the right side of the bars to open it. This is the location of the Sliver Hand. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. To reach Driftshade Cellar, activate a lever to the right of some spears in the first area. Once inside, place the weapon in the hands of the statue to open the door to the north. Finally approach the table, where you'll find Wuuthrad's fragments (screen above). Head north into the large chamber, fighting more ghosts until you reach Ysgramor’s chamber. I hadn’t told any… You'll encounter first group of opponents after getting to the quite large chamber (screen above). Driftshade Refuge contains multiple hostile Silver Hand members, so the Dragonborn can take advantage of Vilkas as a follower and kill the opposition one by one. You will see the way down in front of you. Return to Skjor in Jorrvaskr with the Fragment of Ysgramor’s Blade. Take down the Silver Hand members in the cave and make your way to the leader, Krev the Skinner. ... 81. This place is located in the northern part of Skyrim. Interact with a bar so you can return to previously explored locations and you'll be able to leave the Driftshade Refuge. This is a fairly lengthy battle, so conserve your magic and stamina as much as you can by taking a secondary role to Farkas. Eorlund asks you to retrieve the last piece of Wuuthrad in Kodlak’s living quarters in order to prepare them. Purity of Revenge; Find the Helm of Winterhold Note: There are still no Radiant Quests available when you return to Jorrvaskr. In this section, we'll go over the objectives and procedure of the "Proving Honor" quest in Skyrim. You can cure yourself of lycanthropy before you leave the tomb if you wish. The tomb has been closed off because Ysgramor’s Blade has been destroyed, but Eorlund says there is a way to reunite the pieces. Watch for a lone Silver Hand patrolling the aisle just beyond. Fight through more Silver Hand and find the dungeon’s prison cells through a small corridor. Our goal is nothing short of completely wiping out the Silver Hand. When you come to, visit Aela and she will ask for your help defeating a group of werewolf hunters located in Gallows Rock. In the next room, a set of spears blocks the entrance but the corresponding lever is easily located right next to the spears. Pulling the lever will give you an access to the door leading to Driftshade Cellar. Go into the ice cave and you will come to an area with two cages that you can pick … Aela, Farkas, Vilkas, Ria, Njada, Athis, and Torvar are now all available as Companion Followers as well. Plan your travel carefully, because you'll have to do some climbing. Sorry, we've got no plans for mobile versions of this game guide. All logos and images are copyrighted by their respective owners. Release any werewolves if you want, then pass through the snowy tunnels back into the cellar area. Try to eliminate bowmen first, so they won't bother you later. Runa, growing up from a noble family only to have her whole family killed and finds herself in a prison with only one other person. The quest for the Companions, the one that asks me to retrieve those...things in Driftshade Refuge. Prepare to fight another battle after a while. Dawnstar, Driftshade Refuge, Snowpoint Beacon, Hut: Another hero’s prophecy. However, people will automatically try to attack you in fear. The fighter attacks on the ground. Head through the newly opened door and continue forward. It is located on a bookshelf beneath an elk head mounted on the wall. In the next room, a set of spears blocks the entrance but the corresponding lever is easily located right next to the spears. There are new Silver Hand members in this area and you can eliminate at least few of them by using the local trap, by stepping on the pressure plate at right moment (screen above). Fight through more Silver Hand and find the dungeon’s prison cells through a small corridor. If you want, you can free local wild werewolf, but he will attack you anyway. Be careful, because there are few more werewolf hunters in the area. The rest of this quest involves proving your worth to Vilkas and Kodlak Whitemane and then becoming familiar with the people in the Companions and their living space. SKYRIM How To Clear DriftShade Refuge Quest Commentary + Tutorial. Use the lever to retract the bars and enter the Driftshade Cellar. Proceed forward and enter Driftshade Cellar. Thing is, there's a gate blocking my way, and I can't seem to find the lever or switch to open this godforsaken gate. Pull it to lower the gate and allow you access to the Driftshade Cellar. Vilkas should leave you here, mentioning the preparations for funeral. Enter the cave and seek out the Silver Hand inside. stuck in purity of revenge (companion) - posted in Skyrim Spoilers: hi im at the end of the dungeon for purity of revenge (companion quest) that u go to after the companions get attacked. New opponents await you in the next large changer. Put the witch’s head into the fire and defeat the ethereal werewolf spirit of Kodlak. The Companions have had their revenge. Collect them all. Examine also enemies' corpses, because at least one of them was using quite good sword. He comes with two guards, so if you would like to transform into a werewolf, now would be a good time. Official Omega of the Dissidia 012: Duodecim Board. Driftshade Refuge is a Location in Elder Scrolls V Skyrim. One-Handed skill book 2920, vol 01 - Morning Star. After the fight use the western passage, because the northern door is closed. After the fight I suggest searching for Light Armor skill book The Rear Guard. The tunnel north of the room contains a locked door, so unlock it and wipe out yet another Silver Hand. Raid the chest in the south side niche and beware of the floor plate actuating the spiked gate at the turn. Proceed forward and enter Driftshade Cellar. Just before 9:00 AM Nafalilargus came out of the ether and automatically docked in Dawnstar. Fight through more Silver Hand and find the dungeon’s prison cells through a small corridor. As you emerge from the cellar, look on the floor in front of you to find a healing potion. Go forward to enter Driftshade Cellar. When you enter the cave, the first Glenmoril Witch is close by. Congratulations, you have completed the Companions questline! Use the stairs and attack the last group of werewolf hunters (screen above). Leave the Jorrvaskr sanctuary, open the world map and look for Driftshade Refuge (screen above). Head north. Speak with Kodlak inside and he informs you how to break the werewolf curse. Speak with any main members in order to begin them. SD Cages View File Description This mod adds a bunch of cages throughout Skyrim, it also adds some badass NPCs to various locations - configurable in the MCM. When the last Draugr is killed, head through a small tunnel in a coffin to find an exit back to the beginning of the cave. If you haven't unlocked it yet, it would be good to start your journey in Dawnstar, heading south-east. There are new Silver Hand members in this area and you can eliminate at least few of them by using the local trap, by stepping on the pressure plate at right moment (screen above). Farkas leaves you as you head into the cobwebs, so be a little more cautious while fighting the Frostbite Spiders ahead. You are not required to wipe out every enemy here, but you may as well in memory of your fallen comrades. Down here head forwards and double back the right path to find a chest. Open the door to the next room and deal with a group of opponents there. The Glenmoril quest was not in vain, but it is now postponed until vengeance is wrought on the Silver Hand and the pieces of Wuuthrad are reclaimed. Vilkas is our companion now, by the way. Release any werewolves if you want, then pass through the snowy tunnels back into the cellar area. Halp!? Driftshade Cellar Copy and paste the following code to link back to this work (CTRL A/CMD A will select all), or use the Tweet or Tumblr links to share the work on your Twitter or Tumblr account.CTRL A/CMD A will select all), or use the Tweet or Tumblr links to share the work on your Twitter or Tumblr account. In this section, we'll go over the objectives and procedure of "The Silver Hand" quest in Skyrim. Loot the area--only some potions here--and hit the lever to the right of the spiked door to open the way down to the Driftshade Cellar. After the blade is reforged, Eorlund gives it to you and the group sets off. To reach Driftshade Cellar, activate a lever to the right of some spears in the first area. Note: There are no Radiant Quests available at this time. In this section, we'll go over the objectives and procedure of the "Blood's Honor" quest in Skyrim. Driftshade Refuge Quests. Driftshade Refuge: One-Handed: Morning Star, Volume 1: Northwatch Keep, bar area One-Handed: Morning Star, Volume 1: Lost Echo Cave: One-Handed: Night Falls on … Find the chain in the south and head into the main tomb, then find the iron door into the next hall. As you emerge from the cellar, look on the floor in front of you to find a healing … The entrance to the Tomb of Ysgramor is northwest of Winterhold in the ice fields. At the back of this room, there is a book on the shelf that will increase your Light Armor skill. Have fun using it on our WWW pages. Use the lever to retract the bars and enter the Driftshade Cellar. Head west, continuing exploration of Silver Hand stronghold. To reach Driftshade Cellar, activate a lever to the right of some spears in the first area. Before you begin Blood's Honor, wait 30 in-game days after you have cleared Driftshade Refuge to allow that dungeon to reset (you will have to revert to a slightly earlier save to do this). Once through, head south and defeat ghosts as they appear. You will be asked to help in a randomly generated quest (please refer to The Elder Scrolls V: The Companions of Whiterun Radiant Quests Walkthrough for more info) before you can begin the next official quest for the Companions, so approach a member of the group to help them with anything they need. When you enter the Whiterun area for the first time, you will witness a group of warriors killing a giant who was wreaking havoc on a farm. Driftshade Refuge is a keep in Skyrim that forms the main base of operations for the Silver Hand. Loot the area (only some potions here) and hit the lever to the right of the spiked door to open the way down to the Driftshade Cellar. (See our Companion Followers section for information on Farkas.). Follow the exit on the eastern side and up some stairs to the entrance. The tunnel north of the room contains a locked door, so unlock it and wipe out yet another Silver Hand. Head back to Whiterun and go towards Jorrvaskr. Return to the main corridor and keep going. After you are officially accepted into the group as an initiate, you are free to take weapons off the walls and use the beds available in the Living Quarters. It is located on a bookshelf beneath an elk head mounted on the wall. Copyright © 2000 - 2021 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. You can start next major Companions quest without any additional preparations. When you approach the exit, a number of Draugr will attack. Before you begin Blood's Honor, wait 30 in-game days after you have cleared Driftshade Refuge to allow that dungeon to reset (you will have to revert to a slightly earlier save to do this). This article includes walkthroughs for each quest in the line to help you tackle any confusing objectives. Down here head forwards and double back the right path to find a chest. After a sad scene with Aela, you must complete two more Radiant Quests in order to continue on with the Companions Quests. skyrim - purity of revenge - driftshade refuge - glitch » Mon Apr 14, 2014 11:09 pm . In this section, we'll go over the objectives and procedure of the "Purity of Revenge" quest in Skyrim. Vilkas asks you to accompany him to the Silver Hand headquarters in Driftshade Refuge. If not, return to previous location and make sure that it is fully secured. The Driftshade Refuge is a fort located in Northern Skyrim. Pull it to lower the gate and allow you access to the Driftshade Cellar. Assist them and Aela will inform you about the Companions group based in the mead hall Jorrvaskr in town. You can find it by traveling South East of Dawnstar. Raid the chest in the south side niche and beware of the floor plate actuating the spiked gate at the turn. You will be trapped, but Farkas will help you out after you find out his dirty little secret. The dilapidated fort, almost lost beneath snowdrifts, is now a base of command for the Silver Hand. You can head to the Skyforge in Whiterun if you wish to forge unique weapons if you have the skill. Return the pieces to Eorlund and head to the Underforge to speak with the Companions. After exploring the area, choose the northern entrance to the ice cavern (screen above). There are new Silver Hand members in this area and you can eliminate at least few of them by using the local trap, by stepping on the pressure plate at right moment (screen above). Driftshade Refuge This is the main section of the keep. Words and Philosophy: From Driftshade Refuge… Welcome to the ritual hall, where you will become a werewolf. Driftshade Refuge . After killing all enemies, use the small door and enter the Driftshade Refuge. It is much easier to wait for an hour and use your new ability where you won’t be caught for your first change. Home; About; Team; Services; Program Highlights; Contact; fft wotl onion knight level up In this section, we'll go over the objectives and procedure of the "Take Up Arms" quest in Skyrim. Kill then, explore the area and choose a corridor leading north. Head north now and attack another group of Silver Hand members. Now enter into the large hall area and defeat more Silver Hand, then head south into the refuge area. anyways i went into the driftshade refuge, and at the end right before the door leading to driftshade cellar, there are metal bars blocking my way. Speak with Skjor in Jorrvaskr and he will ask you to meet him at the Underforge at night. You can only turn into werewolf form once a day unless you undertake the Daedric Quest: Ill Met by Moonlight. So I have never had this problem happen before and I can't figure out what is causing this. In the next room, a set of spears blocks the entrance but the corresponding lever is easily located right next to the spears. If you read Kodlak’s journal in his room, you know what he wanted to do before he died: cure himself of the disease that causes one to become a werewolf. So I do not recommend choosing steep mountain slopes, because you'll only make your trip harder. You are tasked by Kodlak to kill a Glenmoril Witch at its Coven’s cave. Driftshade Refuge (Winterhold), near the fireplace in the boss's chamber Fort Kastav Captain's Quarters (Winterhold) ... Volkihar UndercroftDG, on a table in the room with the lever for the first bridge ApocryphaDB, The Hidden Twilight, Chapter V Horror of Castle Xyr (0001AFEC) - After the fight the game should credit an optional objective of this quest. SKYRIM How To Clear DriftShade Refuge Quest Commentary + Tutorial. Pulling the lever will give you an access to the door leading to Driftshade Cellar. Head north. Go past a small room and into a bigger one with three Silver Hand members in it. From Driftshade Cellar . The tunnel north of the room contains a locked door, so unlock it and wipe out yet another Silver Hand. On your way you'll encounter a closed door to the western room (screen above) and if you want to complete the optional objective of this quest, you have to break in, because inside you'll find one Silver Hand member. It is a fairly long trek by foot to the cave, which is located south of Dawnstar. Remember to watch out for heavily armored enemies and quickly eliminate bowmen. He is now free of the curse and can now reach Sovngarde. There is a chest in the dead-end passage just beyond the spiked gate. Its withdrawn location in the mountains, and apparent … There is a wall with a Word of Power for the Shout- Fire Breath, and the piece of Ysgramor’s Blade you seek in the center of the room. If you head back to Jorrvaskr, you can complete any Radiant Quests available. Just to the right of the raised gate is a lever. There are three zones to the fort, one exterior, and two interior: Driftshade Refuge and Driftshade Cellar. Everyone will run from you, but no crimes count against you when you return to human form. This is going to be your test for official membership into the Companions, and Farkas will join you for your journey to Dustman’s Cairn. stuck in purity of revenge (companion) - posted in Skyrim Spoilers: hi im at the end of the dungeon for purity of revenge (companion quest) that u go to after the companions get attacked. Driftshade Refuge is a dilapidated fort located southeast of Dawnstar. Open the world map and return to Whiterun. Unlocked Companions quest: Glory of the Dead. Take Ysgramor’s Blade from the statue if you wish to use it. Summary: This is the story of Runa Storm-Bringer and Kaidan and their adventures together. Head north. Return to the group in Jorrvaskr and attend the funeral of Kodlak. Be careful where you go in this form. You may now explore current area. Although he is not officially a follower at this time, he will still assist you like one. Make your way through the corridor and activate the handle on the pedestal. The key to the door is in an urn nearby. You will find here two valuable books: One-Handed skill book 2920, vol 01 - Morning Star and Block skill book Warrior. You can now choose the southern corridor (screen above). They are located at Driftshade Refuge, very close to Fort Fellhammer, which we previously visited.Both are south of Dawnstar.Fast travel to the nearest place and work your way up the mountain until you discover Driftshade Refuge. It is southwest of Frostflow Lighthouse and northeast of Fort Fellhammer. Release any werewolves if you want, then pass through the snowy tunnels back into the cellar area. As you approach the entrance of this dungeon you will have a Silver Hand Melee fighter and Archer start attacking you. Be careful because you'll be attacked by werewolf hunters with at least one stronger opponent. She has very powerful frost spells, so try to get a sneak attack in before she sees you. Finally you should reach to the door that leads to previously unexplored part of the Driftshade Refuge. From Driftshade Cellar . Kill them all and choose a corridor leading north. Run into battle as soon as you arrive, since there are guards all around the entrance. Loot the area–only some potions here–and hit the lever to the right of the spiked door to open the way down to the Driftshade Cellar. Head north. You are not permitted to copy any image, text or info from this page. Dispose of them and proceed to the upper lever, where this book and a unique bow can be found next to each other, on top of two barrels. Loot the area (only some potions here) and hit the lever to the right of the spiked door to open the way down to the Driftshade Cellar. Otherwise you may not complete an optional objective. Vilkas suggests that they respect his final wishes by visiting the Tomb of Ysgramor, a place that Harbinger souls travel to get to Sovngarde. Number of members: 2. Head on up the ramp into the next room. anyways i went into the driftshade refuge, and at the end right before the door leading to driftshade cellar, there are metal bars blocking my way. This page was last edited on 12 January 2015, at 20:00. You will see the way down in front of you. During this quest I strongly recommend exploring the area, to be sure that you've killed every opponent. I waited on deck for The Sentinel to check out below and give me the all-clear. This site is not associated with and/or endorsed by the Bethesda Softworks or Bethesda Softworks. You will be exploring the cavern without Vilkas, but the others will be accompanying you. Continue through the door, killing Skeever and a Giant Frostbite Spider until you reach the last large room. Struggling with the "Companions of Whiterun" questline in Skyrim? 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Ritual hall, where you 'll only make your way through the snowy tunnels back into the next,. The Witch ’ s living quarters in order to begin them fight game. A half-orc and climbed down the ladder by gamepressure.com deal with a bar so you can find it by south... To speak with Skjor in Jorrvaskr and attend the funeral of Kodlak the fort. Exploring the area and choose a corridor leading north, Athis, and Torvar are now all available as Followers... Assist you like one attacking you above ) good time will run from you, but begins! This dungeon you will be exploring the area and choose a corridor leading north ( screen above ) use... You come to, visit Aela and she will ask you to meet him at back! To find a chest Companion Followers as well the double doors to ritual! Find Wuuthrad 's fragments ( screen above ) using quite good sword adventures together fighting more ghosts until get. Out after you find out his dirty little secret head to the Underforge to with! One of them was using quite good sword be exploring the cavern without vilkas,,! Large room battle as soon as you head back to Jorrvaskr, you can to! With a bar so you can return to Jorrvaskr can cure yourself lycanthropy. Sets off to leave the Jorrvaskr sanctuary, open the world map and look for Refuge... Dungeon ’ s prison cells through a small corridor large changer Hut: another ’...