var obj = { [key]: value } Where key can be any sort of expression (e.g. TypeScript Version: 2.8.0-dev.2018022 or 2.7.2 Search Terms: generic keyof object literal Code That includes the toString() and the hasOwnProperty() methods, for example. When a user calls with the string "firstNameChanged', TypeScript will try to infer the right type for K.To do that, it will match K against the content prior to "Changed" and infer the string "firstName".Once TypeScript figures that out, the on method can fetch the type of firstName on the original object, which is string in this case. Both the following are the same: obj = { thetop : 10 }; obj = { "thetop" : 10 }; In ES5 and earlier, you cannot use a variable as a property name inside an object literal… Let’s say you created an object literal in JavaScript as − var person = { firstname:"Tom", lastname:"Hanks" }; In case you want to add some value to an object, JavaScript allows you to make the necessary modification. a variable) returning a value.. With ECMAScript 2015 you are now able to do it directly in object declaration with the brackets notation: . For example, these two objects are equivalent: var object1 = { property: true }; var object2 = { “property”: true }; Here we made on into a generic method.. All of this works because TypeScript allows us to index any object as long as the index's type is a union of all the possible keys, so it knows that the key is valid. The commented string works perfectly, and in JS land those two things should be equivalent. The only option you had was to create the object literal, assign the variable property name with value and pass the resulting object to the animate method. Enforces consistent object literal property quote style. I think this looks good overall, just going to leave some suggestions for names and code style. Suppose we need to add a function to the person object later this is the way you can do this. But I don't know which of the five will be sent. While object (lowercased) represents all non-primitive types, Object (uppercased) describes functionality that is common to all JavaScript objects. If you want to iterate over the keys and values in an object, use either a keyof declaration (let k: keyof T) or Object.entries. So here your code would look like: .stop().animate({ [thetop]: 10 }, 10) Where thetop will be replaced by the variable value. Rule: object-literal-key-quotes. I am sending an object with one key-value pair. { thetop : 10 } is a valid object literal. Otherwise, it's still just a string. Lastly, we use a type guard here to say that, if this function returns true, any further usage of key will be of the specified type. The test looks great and answers some of the questions I was going to ask next. TypeScript Type Template. The code will create an object with a property named thetop that has a value of 10. Object literal property names can be defined in two ways: using literals or using strings. ES6 defines ‘ComputedPropertyName’ as part of the grammar for object literals, which helps use a variable for a key. The value is always a string and the key is one of five strings that I know beforehand; firstName, lastName, email, organisationName, or organisationEmail. Hopefully this doesn't happen in a nonadversarial environment (you should never add enumerable properties to Object.prototype), but it is another reason that for-in produces string keys even for object literals. 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